Volume 1 Issue 4 of Countermoves has officaly been released.
In this issue we take a look at two of the three second place winners of the Microgame Design Contest of 2002. Harvest The Wind takes on the conflicts around the Plains in the days of the American westward expansion while Steel and Crystal gives us a solo game engine for fantasy settings. Glider Pit Gladiators, a game of glider based combat, was the third second place winner but its author has opted out of having the game printed in Countermoves. For a look at all the entrants and the final standings grab a copy of Countermoves Volume 1 Issue 3.
We also get a look into the world of Braille Chess , see what the family is playing round the dinning room table and get a few words from your humble narrator.